Disclaimer

«Psychotic Bathtub» shows a fictional disorder that follows psychotic symptoms. This game is not a therapeutic game, but is intended to draw awareness to mental health. «Psychotic Bathtub» addresses themes like death, suicide, self-destruction, intrusive thoughts, guilt and escapism. Your well-being is important to us. If these themes may trigger you or make you feel unwell: Skip «Psychotic Bathtub» for today.
Take care and stay sane.

Trailer

Screenshots

Demo Download

Psychotic Merch

COMING SOON

Nominations & awards

News

September 7th-10th

«Psychotic Bathtub» attended the BLON Animation and Games Festival 2023 in Klaipeda, Lithuania as a nominee for the Aware Game Awards. The highly anticipated award was won by Psychotic.

Learn more

August 20th-25th

As the Gamescom in Cologne, Germany approached, «Psychotic Bathtub» has released a new build and merch. Natsha and her Team attended the Event for 3 days as exhibitionists of "Psychotic Bathtub". They also attended the Devcom developer conference happening prior to the Gamescom.

Learn more

March 22nd-25th

San Francisco was greeted by a large, yellow rubber duck as the Game Developers Conference (GDC) came around. "Psychotic Bathtub" had their booth amidst many more developers and studios and the experience was highly thrilling.

Learn more

Team

Natasha Sebben

Natasha is a Narrative and Game Designer. 2022 she founded her studio "natsha" and is currently developing her debut title "Psychotic Bathtub": a multi-linear story game about a psychotic disorder. And ducks. Additionally, she works as a teaching assistant at the Zurich University of the Arts. Natasha's lessons focus on game visuals and storytelling.

natsha.ch

Tatjana Sebben

Tatjana Sebben, originally an actress, likes text-based games that follow a psychological role development. Currently preferably from a non-cis male point of view. Tatjana believes that part of the current Mental Health problems can be eased by listening and asking questions - she would be happy if those for whom listening and asking questions is not part of everyday life would do it more, practice it more.

Tatjana Sebben

Martin Hodler

Martin "Tinu" Hodler has been creating games in Unity since he was 15 years old. From there he progressed to a wider spectrum of game engines such as Unreal and also started tinkering with DirectX, OpenGL and C++. Besides being a passionate programmer and gamer, he likes playing instruments and hiking.

tinu.io

Esteban Marena

Esteban is currently studying composition for film, theatre and media at the Zurich University of the Arts and has since had a constant flow of movie, animation and video-game projects.

estebanmarena.com

Jonas Roulet

Jonas is studying composition for film, theatre and media in Zürich under the guidance of Olav Lervik and Kaspar Ewald.

jonasroulet.com

Aron Eggenberger

Aron is a trained computer scientist turned digital designer. He loves anything related to Webdesign or Layouting. He enjoys creating concepts and creative solutions. Aron has a wide skillset that allows him to handle Projects from start to finish. He also created this Website.

aron.eggenberger.org

Contact